Instructional media in Education:
Instructional media means all devices and materials which
can be used in the teaching and learning process.
Which includes not only electronic communications media, but
also such devices as slides, photographs, teacher-made diagrams, charts, real
objects and handouts that we use in the process of planned instruction.
(Romiszowski)
Why Use Instructional Media?
- They allow easy and repeated reproduction of an event or procedure
- Provide visual access to a process or technique
- Provide a common framework of experience to a large number of learners
- Promote an Illusion of reality
- Present objectives to the learners
- Gain and hold the attention of the learner
- Focus attention or highlight key points
- Save time by avoiding wordy explanations
- Create impact
- Facilitate the understanding of abstract concepts
- Support learning through examples and visual elaboration
- Attracting attention
- Developing interest/ motivation
- Adjusting the learning climate
- Promoting acceptance (of an idea)
- Increasing students'understanding
Role of instructional media in Teaching - Learning process
- For helping learners to articulate and represent what they know
- For reflecting on what they have learned and how they come to know it.
- For supporting learners internal discussions and meaning making
- For constructing personal representations of meaning for
supporting mindful thinking
VISUAL
COMMUNICATION AND PEDAGOGY
- Visual communication is the transmission of information and ideas using symbols and imagery.
- It is one of three main types of communication, along with verbal communication (speaking) and non-verbal communication (tone, body language, etc.).
- Visual communication is believed to be the type that people rely on most, and it includes signs, graphic designs, films, typography, and other examples.
Pedagogy:
- The method and practice of teaching, especially as an academic subject or theoretical concept.
- The study of the methods and activities of teaching.
Factors facilitating learning
Motivation-intrinsic and extrinsic –is a powerful factor which
affects learning.
Intrinsic Motivation:
- Intrinsic motivation refers to behavior that is driven by internal rewards.
- The motivation to engage in a behavior arises from within the individual because it is naturally satisfying to you.
- Intrinsic motivation may consist in the basic human need for achievement and the desire for self-actualization. Ex: Self-discovery and self-fulfillment. Intellectual needs: need for knowledge, understanding Cognitive drive: interest in the subject
Examples of actions that are the result of intrinsic motivation include:
- Participating in a musical concert because you find the activity is enjoyable.
- Playing chess because you find the challenge is interesting
- Playing a game because you find it is fun.
Extrinsic Motivation
- It occurs when we are motivated to perform a behavior or engage in an activity to earn a reward or avoid punishment.
- Teaching methods, learner’s perception of the learning environment, assessment procedures, teachers' expectation, reward and external pressure. (Social, parental)
Examples of behaviors that are the result of extrinsic motivation
include:
- Competing in a race to win a prize
- Studying because you want to get a good grade
- Participating in a sport to win awards
- Cleaning your room to avoid being scolded by your mother
- References: https://www.verywell.com/what-is-intrinsic-motivation-
Media in the Instructional Design Plan
ERA
|
MEDIA
|
CHARACTERISTICS
|
OUTCOME
|
1990s
|
Visual
media
|
School
museum as supplementary material (first school museum opened in St. Louis in
1905)
|
Materials
are viewed as supplementary curriculum materials. District-wide media center
is the modern equivalent.
|
1914-1923
|
Visual
media films, slides, photographer
|
Visual instruction movement
|
The
impact of visual instruction was limited because of teacher resistance to
change, quality of the file and cost etc.
|
Mid 1920s
to 1930s
|
Radio
broadcasting, sound recordings, sound motion pictures
|
Radio
Audiovisuals instruction movement
|
Education
in large was not impacted.
|
World War II
|
Training
films, overhead projector, Audio equipment, simulators and training devices.
|
Military
and industry at this time had strong demand for training.
|
Growth
of audio-visual instruction movement in school was slow, but audio visual
device were used extensively in military services and industry.
|
Post world war II
|
Communication
medium
|
Suggested
to consider all aspects of a communication process(influenced by
communication theories)
|
This view
point was first ignored, but eventually helped to expand the focus of the
audiovisual movement.
|
1950 to mid-1960s
|
Television
|
Growth of instructional television
|
Instructional
television was not adopted to a great extent.
|
1950s- 199s
|
Computer
|
Computer
–assisted instruction (CAI) research started in the 1950s, became popular in
the 1980s a few years after computers became available to general public.
|
The impact
of CAI was rather small and the use of computer was far from innovative.
|
1990s-2000
|
Internet
simulation
|
The internet
offered opportunities to train many people long distances. Desktop simulation
gave advent to levels of interactive Multimedia Instruction. (IMI)
|
Online training
increased rapidly to the point where entire curriculums were given through
web-based training. Simulations are valuable but expensive, with the highest
level being used primarily by the military and medical community.
|
2000s-2010s
|
Mobile
devices, social
|
On-demand
training moved to people’s personal devices; social media allowed for
collaborative learning.
|
The impact
from both are too new to be measured.
|
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